diff --git a/kernel/locking/lockdep.c b/kernel/locking/lockdep.c index a5d7db55892832ac8b13accb7c9f411fa1d2e4d4..511d30f88bce59db9ea7584ddc9d54d629bc88f2 100644 --- a/kernel/locking/lockdep.c +++ b/kernel/locking/lockdep.c @@ -3626,6 +3626,13 @@ __lock_release(struct lockdep_map *lock, int nested, unsigned long ip) curr->lockdep_depth = i; curr->curr_chain_key = hlock->prev_chain_key; + /* + * The most likely case is when the unlock is on the innermost + * lock. In this case, we are done! + */ + if (i == depth-1) + return 1; + if (reacquire_held_locks(curr, depth, i + 1)) return 0; @@ -3633,10 +3640,14 @@ __lock_release(struct lockdep_map *lock, int nested, unsigned long ip) * We had N bottles of beer on the wall, we drank one, but now * there's not N-1 bottles of beer left on the wall... */ - if (DEBUG_LOCKS_WARN_ON(curr->lockdep_depth != depth - 1)) - return 0; + DEBUG_LOCKS_WARN_ON(curr->lockdep_depth != depth-1); - return 1; + /* + * Since reacquire_held_locks() would have called check_chain_key() + * indirectly via __lock_acquire(), we don't need to do it again + * on return. + */ + return 0; } static int __lock_is_held(const struct lockdep_map *lock, int read)