From ca98317b89428e6ac17be0938b467ed78654dd56 Mon Sep 17 00:00:00 2001
From: Chris Wilson <chris@chris-wilson.co.uk>
Date: Tue, 20 Mar 2018 10:04:48 +0000
Subject: [PATCH] drm/i915: Specify which engines to reset following
 semaphore/event lockups

If the GPU is stuck waiting for an event or for a semaphore, we need to
reset the GPU in order to recover. We have to tell the reset routine
which engines we want reset, but we were still using the old interface
and declaring it as "not-fatal".

Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk
---
 drivers/gpu/drm/i915/intel_hangcheck.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c
index 42e45ae87393..c8ea510629fa 100644
--- a/drivers/gpu/drm/i915/intel_hangcheck.c
+++ b/drivers/gpu/drm/i915/intel_hangcheck.c
@@ -246,7 +246,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd)
 	 */
 	tmp = I915_READ_CTL(engine);
 	if (tmp & RING_WAIT) {
-		i915_handle_error(dev_priv, 0,
+		i915_handle_error(dev_priv, BIT(engine->id),
 				  "Kicking stuck wait on %s",
 				  engine->name);
 		I915_WRITE_CTL(engine, tmp);
@@ -258,7 +258,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd)
 		default:
 			return ENGINE_DEAD;
 		case 1:
-			i915_handle_error(dev_priv, 0,
+			i915_handle_error(dev_priv, ALL_ENGINES,
 					  "Kicking stuck semaphore on %s",
 					  engine->name);
 			I915_WRITE_CTL(engine, tmp);
-- 
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