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Kestrel Collaboration
Kestrel Tooling
abc
Commits
22d9b1d3
Commit
22d9b1d3
authored
Jul 16, 2020
by
Alan Mishchenko
Browse files
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Plain Diff
Experiment with structural similarity.
parent
ba063a1b
Changes
6
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6 changed files
with
220 additions
and
0 deletions
+220
-0
src/aig/gia/gia.h
src/aig/gia/gia.h
+3
-0
src/aig/gia/giaDfs.c
src/aig/gia/giaDfs.c
+28
-0
src/aig/gia/giaIso3.c
src/aig/gia/giaIso3.c
+92
-0
src/aig/gia/giaUtil.c
src/aig/gia/giaUtil.c
+22
-0
src/base/abci/abc.c
src/base/abci/abc.c
+60
-0
src/base/acb/acbFunc.c
src/base/acb/acbFunc.c
+15
-0
No files found.
src/aig/gia/gia.h
View file @
22d9b1d3
...
...
@@ -570,6 +570,7 @@ static inline int Gia_ObjPhaseRealLit( Gia_Man_t * p, int iLit ) {
static
inline
int
Gia_ObjLevelId
(
Gia_Man_t
*
p
,
int
Id
)
{
return
Vec_IntGetEntry
(
p
->
vLevels
,
Id
);
}
static
inline
int
Gia_ObjLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
return
Gia_ObjLevelId
(
p
,
Gia_ObjId
(
p
,
pObj
)
);
}
static
inline
void
Gia_ObjUpdateLevelId
(
Gia_Man_t
*
p
,
int
Id
,
int
l
)
{
Vec_IntSetEntry
(
p
->
vLevels
,
Id
,
Abc_MaxInt
(
Vec_IntEntry
(
p
->
vLevels
,
Id
),
l
));
}
static
inline
void
Gia_ObjSetLevelId
(
Gia_Man_t
*
p
,
int
Id
,
int
l
)
{
Vec_IntSetEntry
(
p
->
vLevels
,
Id
,
l
);
}
static
inline
void
Gia_ObjSetLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
,
int
l
)
{
Gia_ObjSetLevelId
(
p
,
Gia_ObjId
(
p
,
pObj
),
l
);
}
static
inline
void
Gia_ObjSetCoLevel
(
Gia_Man_t
*
p
,
Gia_Obj_t
*
pObj
)
{
assert
(
Gia_ObjIsCo
(
pObj
)
);
Gia_ObjSetLevel
(
p
,
pObj
,
Gia_ObjLevel
(
p
,
Gia_ObjFanin0
(
pObj
))
);
}
...
...
@@ -1264,6 +1265,7 @@ extern Vec_Int_t * Gia_ManCollectNodesCis( Gia_Man_t * p, int * pNodes,
extern
int
Gia_ManSuppSize
(
Gia_Man_t
*
p
,
int
*
pNodes
,
int
nNodes
);
extern
int
Gia_ManConeSize
(
Gia_Man_t
*
p
,
int
*
pNodes
,
int
nNodes
);
extern
Vec_Vec_t
*
Gia_ManLevelize
(
Gia_Man_t
*
p
);
extern
Vec_Wec_t
*
Gia_ManLevelizeR
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManOrderReverse
(
Gia_Man_t
*
p
);
extern
void
Gia_ManCollectTfi
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vRoots
,
Vec_Int_t
*
vNodes
);
extern
void
Gia_ManCollectTfo
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vRoots
,
Vec_Int_t
*
vNodes
);
...
...
@@ -1670,6 +1672,7 @@ extern void Gia_ManSetPhase1( Gia_Man_t * p );
extern
void
Gia_ManCleanPhase
(
Gia_Man_t
*
p
);
extern
int
Gia_ManCheckCoPhase
(
Gia_Man_t
*
p
);
extern
int
Gia_ManLevelNum
(
Gia_Man_t
*
p
);
extern
int
Gia_ManLevelRNum
(
Gia_Man_t
*
p
);
extern
Vec_Int_t
*
Gia_ManGetCiLevels
(
Gia_Man_t
*
p
);
extern
int
Gia_ManSetLevels
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vCiLevels
);
extern
Vec_Int_t
*
Gia_ManReverseLevel
(
Gia_Man_t
*
p
);
...
...
src/aig/gia/giaDfs.c
View file @
22d9b1d3
...
...
@@ -416,6 +416,34 @@ Vec_Vec_t * Gia_ManLevelize( Gia_Man_t * p )
return
vLevels
;
}
/**Function*************************************************************
Synopsis [Levelizes the nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Gia_ManLevelizeR
(
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
Vec_Wec_t
*
vLevels
;
int
nLevels
,
Level
,
i
;
nLevels
=
Gia_ManLevelRNum
(
p
);
vLevels
=
Vec_WecStart
(
nLevels
+
1
);
Gia_ManForEachObj
(
p
,
pObj
,
i
)
{
if
(
i
==
0
||
(
!
Gia_ObjIsCo
(
pObj
)
&&
!
Gia_ObjLevel
(
p
,
pObj
))
)
continue
;
Level
=
Gia_ObjLevel
(
p
,
pObj
);
assert
(
Level
<=
nLevels
);
Vec_WecPush
(
vLevels
,
Level
,
i
);
}
return
vLevels
;
}
/**Function*************************************************************
Synopsis [Computes reverse topological order.]
...
...
src/aig/gia/giaIso3.c
View file @
22d9b1d3
...
...
@@ -158,6 +158,98 @@ void Gia_Iso3Test( Gia_Man_t * p )
Vec_IntFreeP
(
&
vSign
);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Wec_t
*
Gia_Iso4Gia
(
Gia_Man_t
*
p
)
{
Vec_Wec_t
*
vLevs
=
Gia_ManLevelizeR
(
p
);
Vec_Int_t
*
vLevel
;
int
l
;
Abc_Random
(
1
);
Vec_WecForEachLevel
(
vLevs
,
vLevel
,
l
)
{
Gia_Obj_t
*
pObj
;
int
i
;
int
RandC
[
2
]
=
{
Abc_Random
(
0
),
Abc_Random
(
0
)
};
if
(
l
==
0
)
{
Gia_ManForEachObjVec
(
vLevel
,
p
,
pObj
,
i
)
{
Gia_Obj_t
*
pfanin
=
Gia_ObjFanin0
(
pObj
);
assert
(
Gia_ObjIsCo
(
pObj
)
);
pObj
->
Value
=
Abc_Random
(
0
);
Gia_ObjFanin0
(
pObj
)
->
Value
+=
pObj
->
Value
+
RandC
[
Gia_ObjFaninC0
(
pObj
)];
}
}
else
{
Gia_ManForEachObjVec
(
vLevel
,
p
,
pObj
,
i
)
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
Gia_ObjFanin0
(
pObj
)
->
Value
+=
pObj
->
Value
+
RandC
[
Gia_ObjFaninC0
(
pObj
)];
Gia_ObjFanin1
(
pObj
)
->
Value
+=
pObj
->
Value
+
RandC
[
Gia_ObjFaninC1
(
pObj
)];
}
}
}
return
vLevs
;
}
void
Gia_Iso4Test
(
Gia_Man_t
*
p
)
{
Vec_Wec_t
*
vLevs
=
Gia_Iso4Gia
(
p
);
Vec_Int_t
*
vLevel
;
int
l
;
Vec_WecForEachLevel
(
vLevs
,
vLevel
,
l
)
{
Gia_Obj_t
*
pObj
;
int
i
;
printf
(
"Level %d
\n
"
,
l
);
Gia_ManForEachObjVec
(
vLevel
,
p
,
pObj
,
i
)
printf
(
"Obj = %5d. Value = %08x.
\n
"
,
Gia_ObjId
(
p
,
pObj
),
pObj
->
Value
);
}
Vec_WecFree
(
vLevs
);
}
Vec_Int_t
*
Gia_IsoCollectData
(
Gia_Man_t
*
p
,
Vec_Int_t
*
vObjs
)
{
Gia_Obj_t
*
pObj
;
int
i
;
Vec_Int_t
*
vData
=
Vec_IntAlloc
(
Vec_IntSize
(
vObjs
)
);
Gia_ManForEachObjVec
(
vObjs
,
p
,
pObj
,
i
)
Vec_IntPush
(
vData
,
pObj
->
Value
);
return
vData
;
}
void
Gia_IsoCompareVecs
(
Gia_Man_t
*
pGia0
,
Vec_Wec_t
*
vLevs0
,
Gia_Man_t
*
pGia1
,
Vec_Wec_t
*
vLevs1
)
{
int
i
,
Common
,
nLevels
=
Abc_MinInt
(
Vec_WecSize
(
vLevs0
),
Vec_WecSize
(
vLevs1
)
);
Gia_ManPrintStats
(
pGia0
,
NULL
);
Gia_ManPrintStats
(
pGia1
,
NULL
);
printf
(
"Printing %d shared levels:
\n
"
,
nLevels
);
for
(
i
=
0
;
i
<
nLevels
;
i
++
)
{
Vec_Int_t
*
vLev0
=
Vec_WecEntry
(
vLevs0
,
i
);
Vec_Int_t
*
vLev1
=
Vec_WecEntry
(
vLevs1
,
i
);
Vec_Int_t
*
vData0
=
Gia_IsoCollectData
(
pGia0
,
vLev0
);
Vec_Int_t
*
vData1
=
Gia_IsoCollectData
(
pGia1
,
vLev1
);
Vec_IntSort
(
vData0
,
0
);
Vec_IntSort
(
vData1
,
0
);
Common
=
Vec_IntTwoCountCommon
(
vData0
,
vData1
);
printf
(
"Level = %3d. One = %6d. Two = %6d. Common = %6d.
\n
"
,
i
,
Vec_IntSize
(
vData0
)
-
Common
,
Vec_IntSize
(
vData1
)
-
Common
,
Common
);
Vec_IntFree
(
vData0
);
Vec_IntFree
(
vData1
);
}
}
void
Gia_Iso4TestTwo
(
Gia_Man_t
*
pGia0
,
Gia_Man_t
*
pGia1
)
{
Vec_Wec_t
*
vLevs0
=
Gia_Iso4Gia
(
pGia0
);
Vec_Wec_t
*
vLevs1
=
Gia_Iso4Gia
(
pGia1
);
Gia_IsoCompareVecs
(
pGia0
,
vLevs0
,
pGia1
,
vLevs1
);
Vec_WecFree
(
vLevs0
);
Vec_WecFree
(
vLevs1
);
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
...
...
src/aig/gia/giaUtil.c
View file @
22d9b1d3
...
...
@@ -522,6 +522,28 @@ int Gia_ManLevelNum( Gia_Man_t * p )
}
return
p
->
nLevels
;
}
int
Gia_ManLevelRNum
(
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
int
i
;
Gia_ManCleanLevels
(
p
,
Gia_ManObjNum
(
p
)
);
p
->
nLevels
=
0
;
Gia_ManForEachObjReverse
(
p
,
pObj
,
i
)
{
if
(
!
p
->
fGiaSimple
&&
Gia_ObjIsBuf
(
pObj
)
)
Gia_ObjUpdateLevelId
(
p
,
Gia_ObjFaninId0
(
pObj
,
i
),
Gia_ObjLevel
(
p
,
pObj
)
);
else
if
(
Gia_ObjIsAnd
(
pObj
)
)
{
Gia_ObjUpdateLevelId
(
p
,
Gia_ObjFaninId0
(
pObj
,
i
),
1
+
Gia_ObjLevel
(
p
,
pObj
)
);
Gia_ObjUpdateLevelId
(
p
,
Gia_ObjFaninId1
(
pObj
,
i
),
1
+
Gia_ObjLevel
(
p
,
pObj
)
);
}
else
if
(
Gia_ObjIsCo
(
pObj
)
)
Gia_ObjUpdateLevelId
(
p
,
Gia_ObjFaninId0
(
pObj
,
i
),
1
);
else
p
->
nLevels
=
Abc_MaxInt
(
p
->
nLevels
,
Gia_ObjLevel
(
p
,
pObj
)
);
}
return
p
->
nLevels
;
}
float
Gia_ManLevelAve
(
Gia_Man_t
*
p
)
{
Gia_Obj_t
*
pObj
;
...
...
src/base/abci/abc.c
View file @
22d9b1d3
...
...
@@ -505,6 +505,7 @@ static int Abc_CommandAbc9Mesh ( Abc_Frame_t * pAbc, int argc, cha
static int Abc_CommandAbc9Iso ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9IsoNpn ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9IsoSt ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Compare ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9CexInfo ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Cycle ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Cone ( Abc_Frame_t * pAbc, int argc, char ** argv );
...
...
@@ -1226,6 +1227,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd( pAbc, "ABC9", "&iso", Abc_CommandAbc9Iso, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&isonpn", Abc_CommandAbc9IsoNpn, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&isost", Abc_CommandAbc9IsoSt, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&compare", Abc_CommandAbc9Compare, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&cexinfo", Abc_CommandAbc9CexInfo, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&cycle", Abc_CommandAbc9Cycle, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&cone", Abc_CommandAbc9Cone, 0 );
...
...
@@ -42280,6 +42282,64 @@ usage:
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_CommandAbc9Compare( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern void Gia_Iso4TestTwo( Gia_Man_t * pGia0, Gia_Man_t * pGia1 );
Gia_Man_t * pGia0, * pGia1;
char ** pArgvNew; int nArgcNew;
int c, fVerbose = 0;
Extra_UtilGetoptReset();
while ( ( c = Extra_UtilGetopt( argc, argv, "vh" ) ) != EOF )
{
switch ( c )
{
case 'v':
fVerbose ^= 1;
break;
case 'h':
goto usage;
default:
goto usage;
}
}
pArgvNew = argv + globalUtilOptind;
nArgcNew = argc - globalUtilOptind;
if ( nArgcNew != 2 )
{
Abc_Print( -1, "Abc_CommandAbc9Compare(): This command expects two AIG file names on the command line.\n" );
return 1;
}
pGia0 = Gia_AigerRead( pArgvNew[0], 0, 0, 0 );
pGia1 = Gia_AigerRead( pArgvNew[1], 0, 0, 0 );
if ( pGia0 == NULL || pGia1 == NULL )
{
Abc_Print( -1, "Abc_CommandAbc9Compare(): Reading input files did not work.\n" );
return 1;
}
Gia_Iso4TestTwo( pGia0, pGia1 );
Gia_ManStop( pGia0 );
Gia_ManStop( pGia1 );
return 0;
usage:
Abc_Print( -2, "usage: &compare <file1> <file2> [-vh]\n" );
Abc_Print( -2, "\t compared two AIGs for structural similarity\n" );
Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
Abc_Print( -2, "\t-h : print the command usage\n");
return 1;
}
/**Function*************************************************************
Synopsis []
src/base/acb/acbFunc.c
View file @
22d9b1d3
...
...
@@ -825,6 +825,21 @@ void Vec_IntPermute( Vec_Int_t * p )
}
}
void
Vec_IntPermute2
(
Vec_Int_t
*
p
)
{
int
i
,
nSize
=
Vec_IntSize
(
p
);
int
*
pArray
=
Vec_IntArray
(
p
);
srand
(
time
(
NULL
)
);
for
(
i
=
0
;
i
<
nSize
-
1
;
i
++
)
{
if
(
rand
()
%
3
==
0
)
{
printf
(
"Permuting %d and %d
\n
"
,
i
,
i
+
1
);
ABC_SWAP
(
int
,
pArray
[
i
],
pArray
[
i
+
1
]
);
}
}
}
void
Acb_PrintPatterns
(
Vec_Wrd_t
*
vPats
,
int
nPats
,
Vec_Int_t
*
vWeights
)
{
int
i
,
k
,
Entry
,
nDivs
=
Vec_IntSize
(
vWeights
);
...
...
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